THREE SIXTY MOTION OF CHAIR USING VIRTUAL REALITY
In this modern time, everything needs to meet a technology and become a modern. In this digital world, almost everything is available online and mostly games are now on internet are also online. Now, there are a numbers of big communities of online gamers specially in these corona days because every
2025-06-28 16:36:23 - Adil Khan
THREE SIXTY MOTION OF CHAIR USING VIRTUAL REALITY
Project Area of Specialization Electrical/Electronic EngineeringProject SummaryIn this modern time, everything needs to meet a technology and become a modern. In this digital world, almost everything is available online and mostly games are now on internet are also online. Now, there are a numbers of big communities of online gamers specially in these corona days because everyone is staying in home and working from home so in the free time mostly of them have started play games. So now, in the gaming world, due to technologies, games are also developed and become more interesting than before. In this project, 3d motion of chair using VR, we are working on a chair, which is connected to the game, which is played by a gamer. The movement of the chair is connected to the movement in the game. For example, if the gamer is playing a car racing game, so if the car turns on left side, the chair will also move toward left likewise for right move. In addition, if the car collides with another car or gamer wants to drift his car, the chair will also move suddenly as this situation. In this modern time, everything needs to meet a technology and become a modern. In this digital world, almost everything is available online and mostly games are now on internet are also online. Now, there are a numbers of big communities of online gamers specially in these corona days because everyone is staying in home and working from home so in the free time mostly of them have started play games. So now, in the gaming world, due to technologies, games are also developed and become more interesting than before. In this project, 3d motion of chair using VR, we are working on a chair, which is connected to the game, which is played by a gamer. The movement of the chair is connected to the movement in the game. For example, if the gamer is playing a car racing game, so if the car turns on left side, the chair will also move toward left likewise for right move. In addition, if the car collides with another car or gamer wants to drift his car, the chair will also move suddenly as this situation.
Project ObjectivesThe main purpose of working on this project is for making a real feel of a game as it happens in the real or in normal life. By this, a gamer can seek the real happiness of playing a game. Like in 3d cinema houses, you feel during watching movies as you are also in that film and feel that all things are happening in front of you.
Project Implementation Method- As our major hardware part we connect motor (G42X40S) with the chair shaft connected with the movable gear box which is connected with tension pulley belt that results in movement of chair
- This motor part is also connected with arduino with motor driver which gives comand of movement according to the video which is played in virtual reality
- Rotary/360 motion sensors are fitted beneth the chair for rotation with feet
- these all hardware parts are connected to the power supply for continous power supply


- The major benfits of our 360 movable chair is to use this project in emerging esports gaming industry with sudden changes in it
- it also allow other media sectors to take part in virtual reality(3d) program such as to make videos and movies which a person can easily enjoy on chair with any simulator sickness
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it allow our user to use smart technology 3D device that allow users to interact/enter in smart 3D world using virtual reality along with the its motion
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as its compute cheap computing so customers can easily take access to it
Hardware and Software Details:
The main components that will be used in the project are;
- 360 motion sensors:
- The 360 motion sensor detect the motion according to the video
- These are connecting through the VR (virtual reality) which results in the movement of the chair
- These sensors are mostly used in security purposes for detection of 360 movements across the area.
- Virtual reality (VR) device:
- Virtual reality (VR) is a simulated experience that can be similar to or completely different from the real world.
- It can allow user to easily step into 3d world
- In our project VR (virtual reality) allows user to connect to the respective video which is then connected to the chair which then gives 360 movement
- Sensor are also connected with the VR to detect its motion.
- ARDUINO / PLC (PROGRAMMABLE LOGIC CONTROLLER:
- These devices allow multiple programmable function to be assigned in the chair by coding
- Through programming we can control the movement of the chair with the help of sensor chair moves in direction of video’s movement
- Arduino also responsible for the communication between the chair and virtual reality (VR).
- MOVEABLE CHAIR:
- Chair is the primary component in this project for 360 movement
- All the above mentioned components are connected to this chair
| Item Name | Type | No. of Units | Per Unit Cost (in Rs) | Total (in Rs) |
|---|---|---|---|---|
| Total in (Rs) | 46500 | |||
| Arduino | Equipment | 2 | 500 | 1000 |
| Rotary motion sensors | Equipment | 2 | 7500 | 15000 |
| VR Head-set | Equipment | 1 | 3000 | 3000 |
| Moveable Chair | Equipment | 1 | 6000 | 6000 |
| Wiring and MOTOR GEAR (Hardware) | Equipment | 2 | 6000 | 12000 |
| Power supply | Equipment | 1 | 5000 | 5000 |
| WELDING and restoration work | Miscellaneous | 1 | 4500 | 4500 |