Communication is the only medium by which we can share our thoughts or convey the message but for a person with disability (hearing or speech impairment) faces difficulty in communication with normal person. Generally dumb people use sign language for communication, but they find difficulty in commu
Smart Glove for Hearing and Speech Impaired
Communication is the only medium by which we can share our thoughts or convey the message but for a person with disability (hearing or speech impairment) faces difficulty in communication with normal person. Generally dumb people use sign language for communication, but they find difficulty in communicating with others who don't understand sign language. So, there is a barrier in communication between these two communities.
This work aims to lower this barrier in communication. The main aim of the proposed project is to develop a cost-effective two-way communication system which can give voice to voiceless person with the help of Smart Glove.
The glove will have flex sensors enabled on it. User will be holding the gestures for a particular time in order for the gestures to be detected. Different gestures will be assigned with different sensor values to identify a particular alphabet. Once an alphabet is identified, it will be sent to the Android application. The Android application will convert the alphabet into voice and display it on Android screen, and the particular word will be spoken out. The reply would be in the form of Augmented Reality. The hearing or speech impaired will see text shown in a box on top of the normal person’s head.
Based on preliminary research, the implementation method is a multiphased process. The objectives defined above can be categorized into two main categories, hardware and software and these are implemented using waterfall approach.
The waterfall model is a breakdown of project activities into linear sequential phases, where each phase depends on the deliverables of the previous one and corresponds to a specialisation of tasks.
The approach is typically used as it has the following six major phases (each with its own agenda of tasks and issues): Requirement gathering, Analysis, system design, impelementation, integration and testing, and deployment.Taken together, these phases represent the path a project takes from the beginning to its end.
Final Deliverable of our project consists of two parts:
HARDWARE:
The hardware i.e. the Glove in our system is composed mainly of the flex sensors and accelerometer. The testing of each subsystem and the integration of each into the final glove product is described in this section.
To measure the bending angles of fingers or flexion of fingers flex sensors are used as they provide accurate bending values. The flex sensors used are 2.2 flex sensors as they are of the size of ana average hand. The bend angles of the flex sensors would be calculated. These flex sensors will provide analog values based on different bend angles. The flex sensors will be connected to Arduino Nano. The flex sensors will be mounted on the glove to compute flexion. The accelerometer will also be connected with Arduino nano.
The goal of the Bluetooth implementation is to be able to upload sketches to the system and subsequently monitor the serial output, all wirelessly via the Bluetooth module. This Bluetooth module will be used for wireless connectivity with the Android application.
The team had decided to use an Arduino Nano as the glove’s microprocessor, the entire development board was determined to be far too large for the glove, especially when combined with the other circuit elements and sensors.
SOFTWARE:
The project requires a software program i.e. Mobile Application that can read from flex sensor and accelerometer data and output the corresponding gesture. The goal of the code is to read from each sensor and compare their combined values to a library of signs. To use the accelerometer and flex sensors together seamlessly, the best coding program to use would be Arduino IDE, as the program is both flexible and user friendly.
For the development of application, react native is used to build mobile application, react native is a library of JavaScript, and is based on react library. We have used visual studio code IDE to build the application.
| Item Name | Type | No. of Units | Per Unit Cost (in Rs) | Total (in Rs) |
|---|---|---|---|---|
| Arduino Nano | Equipment | 1 | 350 | 350 |
| Mp3 Module | Equipment | 1 | 450 | 450 |
| flex sensor 2.2 | Equipment | 12 | 1650 | 19800 |
| 3.7 u battery | Equipment | 1 | 300 | 300 |
| HC-05 Bluetooth module | Equipment | 1 | 420 | 420 |
| jumper strap | Equipment | 3 | 90 | 270 |
| ADXL 335 | Equipment | 1 | 400 | 400 |
| relay model | Equipment | 1 | 100 | 100 |
| speaker | Equipment | 1 | 30 | 30 |
| cable nano | Equipment | 1 | 50 | 50 |
| glove | Equipment | 1 | 181 | 181 |
| SD card reader | Equipment | 1 | 100 | 100 |
| Total in (Rs) | 22451 |
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