Adil Khan 10 months ago
AdiKhanOfficial #FYP Ideas

Master SCRUM through gaming

Our project ?Master Scrum through gaming? is a simulation game for Software Engineering phase: Requirement Development by process model Agile, using Scrum methodology. It covers the following aspects: Game development, Software Requirement Engineering and Process model Agile.&n

Project Title

Master SCRUM through gaming

Project Area of Specialization

Software Engineering

Project Summary

Our project “Master Scrum through gaming” is a simulation game for Software Engineering phase: Requirement Development by process model Agile, using Scrum methodology. It covers the following aspects: Game development, Software Requirement Engineering and Process model Agile. 

This game is designed to introduce students to the favoured and important Scrum software development methodology through story elements.

Our game is designed as a Multiplayer game where the players takes the role of a requirement engineer and perform requirement development activities following SCRUM, an agile methodology.

Project Objectives

  • A 3D simulation game
  • Simulation of requirement development (Elicitation, Analysis, Specification and Validation) activities using Scrum methodology
  • Multiplayer functionality in the game
  • Core objective is to teach Scrum methodology to students through game-based learning

Project Implementation Method

The project is also implemented using Agile's Scrum Methodology, where the project is shown iteratively and incrementally to our supervisor. It is continually improved based on several feedbacks. The game is developed in versions which are updated frequently. We also maintain a Product Backlog to identify which major tasks are needed to be performed.

Benefits of the Project

Scrum is a practical methodology, but it is only taught theoretically to students which makes it difficult for them to comprehend its key concept. Hence, it should be taught more by application. Our project provides:

  • Software engineering education for audience of the game.
  • Help in learning SCRUM with Requirement Development techniques.
  • Use of this game in classroom provides an active learning technique for Agile software processes, which the software industry currently prefers and uses. Therefore, the students are more engaged with games and thereby absorb the concepts better.

Technical Details of Final Deliverable

For game development, our project is built using Unity gaming engine and the scripting is done in C#.

The characters, environment, scenes, dialogues and assets are all developed, placed or maintained using on Unity.

The multiplayer part of the game will be done using Photon Networking of Unity, which will provide its server in order to connect players playing our game in realtime.

The AI part of the game is developed using Python and is integrated with C#. This part is based on NLP, where it will analyze an input given by the user and find its semantic similarity.

Final Deliverable of the Project

Software System

Core Industry

Education

Other Industries

IT

Core Technology

Others

Other Technologies

Artificial Intelligence(AI)

Sustainable Development Goals

Quality Education

Required Resources

Item Name Type No. of Units Per Unit Cost (in Rs) Total (in Rs)
Unity gaming assets Equipment5400020000
Networking APIs and Packages for Multiplayer Equipment120002000
Web store deployment fee Miscellaneous 120002000
Total in (Rs) 24000
If you need this project, please contact me on contact@adikhanofficial.com
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