KinoCric Cricket Bowling Action Analysis through Digital Markers
KinoCrick is a project which will analyze the cricket bowler's action as valid or invalid. It will calculate the bowling action without any wearable devices as opposed to the existing systems used by ICC (International Cricket Council). The existing systems work on wearable devices which faces two m
2025-06-28 16:33:56 - Adil Khan
KinoCric Cricket Bowling Action Analysis through Digital Markers
Project Area of Specialization Augmented and Virtual RealityProject SummaryKinoCrick is a project which will analyze the cricket bowler's action as valid or invalid. It will calculate the bowling action without any wearable devices as opposed to the existing systems used by ICC (International Cricket Council). The existing systems work on wearable devices which faces two major issues such as 1) Controlled environment 2) Bias towards players’ performance intention. The initial implementation of our system showed positive results which is tested on bowlers in local cricket academies. Electronic media has also broadcasted a few shots of its initial implementation. It is intended to launch the product in the local cricket academies initially and for PCB (Pakistan Cricket Board) after completion of the project. The project has the capacity to attract officials from ICC. This project is the cheapest solution available and it is quite lucrative to be marketed in the country where cricket is religiously followed.
Project Objectives- To Analyze the legal or Illegal Cricket Bowling Action without any wearable Device
- To help gross root cricketers and improve the bowling action in local academies
- To analyze the provide a facility to professional cricket players in Pakistan (currently no such facility)
- To provide a cheaper and Marketable solution
- To introduce the project to Local Academies, PCB, and ICC.
The initial results are ready and the mock up modules are already tested. Further results will be evaluated in Academies and PCB. Which requires some more hardware for successful execution of the complete steps.
Benefits of the ProjectCheap, Effective and marketable solution to the gross root cricket players of Pakistan as well as for the professional players of PCB. Currently, Pakistan does not have any such facility.
Technical Details of Final DeliverableThere would be an app, which would require 3 pieces of Microsoft Kinect and a Computational System.
Final Deliverable of the Project HW/SW integrated systemType of Industry IT Technologies Augmented & Virtual RealitySustainable Development Goals Industry, Innovation and InfrastructureRequired Resources| Item Name | Type | No. of Units | Per Unit Cost (in Rs) | Total (in Rs) |
|---|---|---|---|---|
| Total in (Rs) | 79990 | |||
| Kinect Sensors | Equipment | 3 | 21330 | 63990 |
| Kinect Adapters for PC | Equipment | 3 | 2000 | 6000 |
| Environment setup goods | Miscellaneous | 10 | 1000 | 10000 |