Interactive E Learning

E-Learning and related platforms are gaining momentum these days, especially after the pandemic. However, the quality of the education and understanding was not there due to technological and communication gaps.  Our aim is to create a learning environment for the kids that help them to

2025-06-28 16:28:01 - Adil Khan

Project Title

Interactive E Learning

Project Area of Specialization Augmented and Virtual RealityProject Summary

E-Learning and related platforms are gaining momentum these days, especially after the pandemic. However, the quality of the education and understanding was not there due to technological and communication gaps. 

Our aim is to create a learning environment for the kids that help them to learn with the help of interaction to clear their concepts along with fun, games, AR environments, and 3D models to maintain their interest. They just not waste their time but also learn something along with playing. 

Project Objectives

•A mobile app along with a web app.

•Create an interactive E-learning platform.

•Embed fun with learning to keep one’s interest in the solution.

•Use Technologies like AI/AR to include 3D world into the application.

Project Implementation Method

A mobile app along with the Web/Desktop app will be created. 

Benefits of the Project

•Initially aiming at the Age group of middle childhood.

•Initially the aim is to implement a creative way to teach children the fundamentals of linguistics, Ethics, and Geometrics.

•To create a 3D Virtual environment to maintain the interest and attention of the kids.        

To help the kids learn along with playing games. 

Technical Details of Final Deliverable

An interactive app along with AR features will be there that will surely help the kids to learn and interact properly.

Final Deliverable of the Project HW/SW integrated systemCore Industry EducationOther IndustriesCore Technology Augmented & Virtual RealityOther TechnologiesSustainable Development Goals Good Health and Well-Being for People, Quality Education, Industry, Innovation and InfrastructureRequired Resources
Item Name Type No. of Units Per Unit Cost (in Rs) Total (in Rs)
Total in (Rs) 80000
Smart Tablet Equipment17000070000
Unity Pro Miscellaneous 11000010000

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