Doctor Botany is a game on the Windows platform. Our targeted audience is around 3 to 15 age people. And it captures the 3D adventure game market. It is a level-based game. To complete the level players need to execute all enemies and revive damaged tree health by giving them water. In-game
Doctor Botany
Doctor Botany is a game on the Windows platform. Our targeted audience is around 3 to 15 age people. And it captures the 3D adventure game market. It is a level-based game. To complete the level players need to execute all enemies and revive damaged tree health by giving them water. In-game we have those levels of workflow:
Main Menu.
Control Info UI.
Character Selection.
Level Selection Menu.
approx 1-5 levels.
Pause Menu.
Resume Menu.
Restart Menu.
Level Complete Menu.
Aims and Objective:
The main aim of this project is to provide education on the importance of plant care to kids. In this regard following are the main objectives of the project:
To provide entertainment in free time.
To make kids think strategically and analytically.
To develop a computer-based interactive game with 3D graphics.
We're using agile methodology to create our proposed game because it will have multiple levels, each of which will be completed in a separate sprint.
We will use Scrum to develop new graphics, requirements, and levels as they are decided.
As we all know the world is suffering from global warming, that's why I come up with this idea to build a game about that, and it will educate people or kids on the importance of trees. Our game is free on the Windows platform so, a large number of people and kids play for free and are aware of the impotence of trees and getting rid of global warming.
Tools and Technologies:
It is a game project. These are some key Technologies and Art is used for this game project.
Unity Engine.
C# (C Sharp).
Visual Studio Community 2019.
3D Models & Art.
Rigging & Animations for 3D Art.
Music & SFX (Sound Effects).
VFX (Visual Effects).
2D Graphics & Art.
| Item Name | Type | No. of Units | Per Unit Cost (in Rs) | Total (in Rs) |
|---|---|---|---|---|
| 3D Player Models with Rigging & Animations | Equipment | 3 | 5000 | 15000 |
| 3D Enemy Models with Rigging & Animations | Equipment | 3 | 5000 | 15000 |
| Terrain tool | Equipment | 1 | 3000 | 3000 |
| Game 2D Graphics: UI & UX | Equipment | 1 | 10000 | 10000 |
| 3D Trees & Level Environment Props | Equipment | 1 | 22000 | 22000 |
| Game SFXs (Sound Effects) | Equipment | 1 | 5000 | 5000 |
| Background Musics | Miscellaneous | 4 | 2000 | 8000 |
| Proposal & Thesis: Printing, Stationery, Binding | Miscellaneous | 1 | 2000 | 2000 |
| Total in (Rs) | 80000 |
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