Attention deficit hyperactivity disorder

Usually, games have been played out in the physical world, where they have made use of real- world objects and properties. However, human activities and relationships are migrating from the physical world to the virtual world. So, a new type of games has appeared. The term pervasive game

2025-06-28 16:25:11 - Adil Khan

Project Title

Attention deficit hyperactivity disorder

Project Area of Specialization Software EngineeringProject Summary

Usually, games have been played out in the physical world, where they have made use of real-
world objects and properties. However, human activities and relationships are migrating from the
physical world to the virtual world. So, a new type of games has appeared. The term pervasive
game is the usual way to refer to this new kind of games
Video games have proven to be useful to work with children and adolescents with special
educational needs
[2]. In this work we have focused on children with ADHD (Attention-Deficit Hyperactivity
Disorder). Attention deficit hyperactivity disorder (ADHD) is a mental disorder whose symptoms
include attention and concentration difficulties, lack of emotional auto-regulation, and a high level
of impulsivity. Interactive games are stimuli that can help to improve the attention and planning
skills and could perform mediation functions encouraging children to explore, generate questions,
and reflect.

Project Objectives

The game is directed towards children with ADHD, who have problems of attention and
concentration. The game helps to work these aspects in a fun way by means of the combination of
different goals, devices and technologies. The educational goals of the game are the following:
• The development of selective, focused and maintained attention.
• The development of abilities of creation, organization and selection of the best strategy
depending on the task.
• The planning of paths and processes linking space and time with the efficacy of the task.
• Listening in an active way.
• Solving problems using both oral and written information.
• Collaborating in an active and respectful way to achieve a common goal.
• Self-regulation of behaviour in order to achieve the tasks in an effective way.

Project Implementation Method

(Attention-Deficit Hyperactivity
Disorder). Attention deficit hyperactivity disorder (ADHD) is a mental disorder whose symptoms
include attention and concentration difficulties, lack of emotional auto-regulation, and a high level
of impulsivity. Interactive games are stimuli that can help to improve the attention and planning
skills and could perform mediation functions encouraging children to explore, generate questions,
and reflect.

Benefits of the Project

The game is directed towards children with ADHD, who have problems of attention and
concentration. The game helps to work these aspects in a fun way by means of the combination of
different goals, devices and technologies. The educational benefits of the game are the following:
• The development of selective, focused and maintained attention.
• The development of abilities of creation, organization and selection of the best strategy
depending on the task.
• The planning of paths and processes linking space and time with the efficacy of the task.
• Listening in an active way.
• Solving problems using both oral and written information.
• Collaborating in an active and respectful way to achieve a common goal.
• Self-regulation of behaviour in order to achieve the tasks in an effective way.

Technical Details of Final Deliverable

This game is developed for android, Technologies used are Java, Android Studio, SQLite, Python,
Data Science.

Final Deliverable of the Project Software SystemCore Industry OthersOther Industries Health Core Technology OthersOther Technologies Internet of Things (IoT)Sustainable Development Goals Good Health and Well-Being for PeopleRequired Resources
Item Name Type No. of Units Per Unit Cost (in Rs) Total (in Rs)
Total in (Rs) 65000
Equipment Equipment16500065000

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