Adil Khan 7 years ago

Basic OOP Programs

Practical No 1:

 

#include

using namespace std;

class myClass{

            public:

            void memFunc(){

                        cout<<"Hello every One!";

            }

};

int main(){

             

            myClass obj;

            obj.memFunc();

            return 0;

}


Practical No 2:

 

#include

using namespace std;

class myClass{

            private:

            int age;

            public:

            void getAge(){

                        cout<<"Enter Your Age :";

                        cin>>age;

            }

            void showAge(){

                        cout<<"Your Age is "<

            }

};

int main(){

             

            myClass obj;

            obj.getAge();

            obj.showAge();

            return 0;

}


Practical No 3:

 

#include

using namespace std;

class myClass{

            private:

            int sum;

            public:

            void add(int x,int y,int z){

                        sum = x+y+z;

                        cout<<"Sum of "<

            }

            void add(int x,int y){

                        sum = x+y;

                        cout<<"Sum of "<

            }

};

int main(){

             

            myClass obj;

            obj.add(5,44);

            obj.add(5,3,5);

            return 0;

}


Practical No 4:

 

#include

using namespace std;

class myClass{

            private:

            int x;

            public:

            myClass(){

                        cout<<"Hello this is a constructor!";

                        x=3;

            }

            void memFunc(){

                        cout<<" This is a member function and x = "<

            }

};

int main(){

             

            myClass obj;

            obj.memFunc();

            return 0;

}


Practical No 5:

 

#include

using namespace std;

class myClass{

            private:

            int x;

            public:

            myClass(){

                        cout<<"Hello this is a constructor!";

                        x=3;

            }

            ~myClass(){

                        cout<<" Hello this is a destructor!";

            }

};

int main(){

             

            {

            myClass obj;

            }

            return 0;

}


Practical No 6:

 

#include

using namespace std;

class A{

            protected:

            int x;

            public:

            void setX(int a){

                        x = a;

            }

};

class B:public A{

            public:

            void getX(){

                        cout<<"x = "<

            }

};

int main(){

             

            B obj;

            obj.setX(4);

            obj.getX();

            return 0;

            }

 

Download the File Below for all Programs  Basic OOP Programs _ 0.pdf

Download: Basic OOP Programs _ 0.pdf

0
1.2K
Assistive Spoon for parkinsonism

This study presents the plan interaction of an Assistive Device with Parkinson's disease(P...

1675638330.png
Adil Khan
1 year ago
Mouse Cursor Movement By Using Hand Gestures

We all wonder it would have been so comfortable if we could control cursor through the use...

1675638330.png
Adil Khan
1 year ago
Title of the Project Machine learning Performance Improvement Using AI...

AI based applications is facing different problems regarding accuracy of data. A lot of ti...

1675638330.png
Adil Khan
1 year ago
Artificial Intelligence Based Testing Service Assistance App

In less crowded area it is easier to identify and recognize humans and its actions and act...

1675638330.png
Adil Khan
1 year ago
Design and Implementation of Automatic Smart Car Parking System

The increasing number of vehicles on the road along with the mismanagement of available pa...

1675638330.png
Adil Khan
1 year ago